
These items cannot be taken or removed from the area, but instead are used/operated when clicked on. Big Pot (because it tends to roll around in circles, it is unlikely that the Goose will be able to remove it from the area).The Groundskeeper is only concerned about the following items: He will attempt to retrieve the golden bell from the Goose, and will hang it from his waist. If the Groundskeeper gets too close while the goose is holding an item he is concerned with (see below), he will take it.Īfter the goose completes five of the six tasks on the to-do-list, the Groundskeeper will post a "No Goose" sign, hammering it into the ground near the back door of the garden.Īfter the miniature golden bell is stolen (see Model Village to-do list), the Groundskeeper will stand in front of the Garden gate, blocking the exit from the Garden (he will resume his normal activity once the golden bell has been taken back home). He tolerates the Goose, but becomes wary if the Goose gets too close.

He falls over and you can then grab the hat while he's on the. He can't stand having the radio on, and if it is turned on anywhere near the garden area, he will seek it out, take it, and turn it off. You can wait for the groundskeeper to pause in his labours and remove his hat to mop his brow, but it's much easier to wait until he's hammered the 'no geese' sign at the top of the garden, pull the sign out, and then honk when he hits his thumb putting it back in again. He tends to the Garden, waters plants, uses his favorite trowel, and at times can't decide the best place for the large pot, moving it often.

The Groundskeeper is one of the villagers in Untitled Goose Game.

Wears green overalls and a brown hat and gloves. Now wait for the Groundskeeper to tend a. Waters plants, uses trowel, occasionally moves large pot around Make the Groundskeeper wear his sun hat To prep for this one, move the crate by the hedge on the left hand side of the garden to reveal a hole.
